Game Development¶
Workflow¶
- State the intended player experience and one playable success criterion.
- Prototype the core loop using the existing engine before adding progression, infrastructure or content systems.
- Select game-design, game-mechanics, game-architecture or prototyping based on the current bottleneck.
Completion¶
Return the concrete result, verification evidence and any material unresolved limitation. Keep documentation proportional to the change and preserve human feedback.
Select a focused topic¶
Canonical source: skills/game-development/SKILL.md.